Re: [linux-audio-dev] It's time to vote (n. 1)

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Subject: Re: [linux-audio-dev] It's time to vote (n. 1)
From: Dan Hollis (goemon_AT_anime.net)
Date: Fri May 25 2001 - 20:55:08 EEST


On Fri, 25 May 2001, Joe Pfeiffer wrote:
> I think that collision resolving is part of the ethernet (physical access layer), so
> UDP packets always get sent without collision _once_. When they get dropped by a router
> who is flooded eg., then the packet dissapears of course... but packets don't dissapear
> because of collisions ...
> Collision resolution is part of the physicalor data link layer (I
> forget which); at any rate, you're right that it's handled in the
> NIC. But at some point the NIC will decide a packet just isn't going
> to make it, and gives up on trying to send it. I don't know if the
> sender gets notified about this happening (though I would certainly hope so).

Don't forget full duplex ethernet, where collisions simply do not exist...

-Dan


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