Re: [linux-audio-dev] multitrack and editor separate?

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Subject: Re: [linux-audio-dev] multitrack and editor separate?
From: Paul Davis (pbd_AT_Op.Net)
Date: Mon Oct 29 2001 - 01:00:55 EET


>> again, once JACK is in place, ardour will be able to do all these
>> things. and in several areas, ardour is years ahead of Cakewalk or SONAR.
>
>I'd like to hear what this area is?

* per-track tempo maps, for handling poly-rythmnic music properly
* non-western rythmnic structure supported in tempo maps (e.g.
     non-integral beats per bar, non standard time signatures)
* mixer strips do not have a 1:1 correspondence with either physical
     audio channels or disk tracks, and the same channels and/or disk
     tracks can be processed by multiple mixer strips at once
* unlimited counts of all major objects in the program (no silly
     limits like "up to 128 tracks")
* pre *and* post fader redirects (inserts/sends), any number of each
* MTC master (SONAR might do this, but Cakewalk does not AFAIK, and neither
      do several other systems)
* and the biggest of all: ardour runs on a stable, reliable, low
    latency capable operating system called "linux"

>How about some feature table ardour vs sonar vs cubase vs logic?

You missed protools, which is the main thing i tend to focus on, and
nuendo and samplitude and vegas pro and cool edit pro. When I'm not
coding, perhaps I could write such a thing up for the ardour side of
things, but i think you'd prefer I was coding :) Besides, Electronic
Musician in the US regularly runs such comparisons of commercial
tools, and they rarely come down to a feature list head-to-head.

--p


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