Re: [linux-audio-dev] EVO status...was: (open-source like hardware)

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Subject: Re: [linux-audio-dev] EVO status...was: (open-source like hardware)
From: Juhana Sadeharju (kouhia_AT_nic.funet.fi)
Date: Sat Jan 19 2002 - 14:53:37 EET


>>In any case, preload in multitrack editor is totally different
>> from a disk sampler.
>
>why do you think that?

The multitrack has its samples arranged to fixed positions.
By pressing the play button, that one arrangement starts playing,
and it won't stop when the play button is released or won't play
infinitely in a loop when the button is hold down.

The disk sampling synth can play multiple samples at arbitrary times,
and loop them infinitely if necessary. There are no prearrangements.

 -*-

In multitrack editor, we could allow key-bindings to individual
arrangements (i.e., multiple edit works) or individual tracks so
that they start playing when the keys are pressed, and stops when
keys are released. This means we allow multiple distinct play heads
in the multitrack "tape player". Loops can be handled too by allowing
callbacks for presses and releases. So, multitrack editor could
be turned to imitiate the disk sampling synth but it would then
be the disk sampling synth -- if they patented the basic idea of
sampling synth reading the samples from disk, then it doesn't matter
how it is implemented, and we are not safe.

In any case, I would add those key-bindings, callbacks, loops and
multiple play heads to a multitrack editor because they would be useful
even not used for a disk sampling synth.

Best regards,

Juhana


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