Re: [linux-audio-dev] Temporary XAP website

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Subject: Re: [linux-audio-dev] Temporary XAP website
From: David Olofson (david_AT_olofson.net)
Date: Thu Dec 12 2002 - 20:54:15 EET


On Thursday 12 December 2002 14.45, Antti Boman wrote:
> David Olofson wrote:
> > On Thursday 12 December 2002 13.35, Steve Harris wrote:
> >>Nice logo.
> >
> > One thing I *will* fix, though, is the shape of the P. There's
> > something wrong with it. But no problem - bezier curves rule! :-)
>
> First I got a bit irritated about the tilt in A and P, but I
> suppose the main problem is in P himself.

Yes. The tilt is there because without it, the whole logo looks
skewed. You think you notice the backwards tilt at all, mostly
because the *rest* of the P isn't tilted in the same way.

> You could try and make
> the upper right part of the P tilt a bit, too.

Exactly - that's what I'm going to experiment with.

> Hard to describe,
> but what I mean is that if you tilt the whole letter back so that
> it stands straight, you see the upper right part leans to right.

Yeah; a typical example of why all good looking fonts actually have
lots of seemingly weird "compensations"; round shapes are always
slightly outside the bounds not to look too small, etc.

> Whatever. This shouldn't be the forum for me blabbing about
> graphics :)

*hehe* Well, I started it - and anyway, "marketting" of our to-be
standard instrument plugin API is of common intrerest to most of us,
isn't it?

> > IMHO, we should have something that looks cool, serious and
> > professional. No "home made" taste whatsoever. Can't be sure if I
> > can judge my own work objectively, so - opinions, please!
>
> Looks good, and can be made very good. Another thing I'd consider
> testing is making the loop in P a little more narrow. There's lots
> of space inside, whereas other stuff in the logo is very dense.

Yes, I've considered that too. It's easy enough to just drag the
control points around, so it's just a matter of seeing what should be
done. It's not a matter of dimensions, but rather *percepted*
dimensions of things.

> -Antti "No, I'm not a graphics designer" Boman

Well, the way I like to think about most things is that if you can
tell good from bad, there's hope! The rest is just about motivation
and training. :-)

//David Olofson - Programmer, Composer, Open Source Advocate

.- The Return of Audiality! --------------------------------.
| Free/Open Source Audio Engine for use in Games or Studio. |
| RT and off-line synth. Scripting. Sample accurate timing. |
`---------------------------> http://olofson.net/audiality -'
.- M A I A -------------------------------------------------.
| The Multimedia Application Integration Architecture |
`----------------------------> http://www.linuxdj.com/maia -'
   --- http://olofson.net --- http://www.reologica.se ---


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