Re: [linux-audio-dev] Best road to audio programming happiness?

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Subject: Re: [linux-audio-dev] Best road to audio programming happiness?
From: Rick Taylor (ricktaylor_AT_speakeasy.net)
Date: Tue Sep 23 2003 - 09:34:12 EEST


Thomas Webb <magusofthedark_AT_yahoo.com> wrote:

>SDL is cool. I like it, but I mostly just use it for
>games because as far as sound goes, it's very basic.
>It kinda uses the "lest common denominator" approach
>for cross-platform capability. Last time I used it for
>audio, It only supported 8-bit sound, and I don't
>think that's changed since then.

 Seems to me that if you turn up the resolution enough
 that you'd have a perfect base for a Kyma sort of thing.

 http://www.symbolicsound.com/brochure/index.html

 16 bit is native... you can still call stuff and you've
 still got hardware capabilities.


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