Re: [linux-audio-dev] Ultramaster Juno6, anyone?

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Subject: Re: [linux-audio-dev] Ultramaster Juno6, anyone?
From: will_AT_malefactor.org
Date: Fri Jun 11 2004 - 09:41:59 EEST


On Thu, Jun 10, 2004 at 09:57:28AM -0400, Dave Robillard wrote:
> On Thu, 2004-06-10 at 02:00, will_AT_malefactor.org wrote:
> > That's cool and all, but what about the RS-101?
> >
> > What happened to Ultramaster? They had some cool looking stuff that I
> > never got a chance to use.
> >
> > On Fri, May 28, 2004 at 10:59:29AM +0200, Frank NEUMANN wrote:
> > >
> > > Hi all,
> > >
> > > some might remember that two years ago (or so) there was a nice (though at
> > > that time closed-source, I think) software synth for Linux called Ultramaster
> > > Juno 6, a faith reproduction of the Roland Juno 6. At some point this project
> > > disappeared from the websites. When I talked to Marek Peteraj earlier this
> > > year, he mentioned to me that he attempts to convince the developers to release
> > > it to the public. And right now, while "proofreading" Ico's paper
> > > for the next ICMC I found that it has been open-sourced this year and is
> > > now available here: http://sf.net/projects/juno6
> > >
> > > That's the old source code from 2000, and people have started converting it
> > > into a VST instrument recently.
> > >
> > > I just wonder if anyone has already begun with attempts to e.g. jackify it
> > > or otherwise fixing it up for e.g. ALSA Midi input etc. Looks like a very
> > > nice small to medium-sized project..
> > >
> > > Greetings,
> > > Frank
> > >
> > > PS: If this has been brought up here before - sorry.
>
> Speaking of the Juno 6, I'm having a heck of a time figuring out what's
> wrong with the thing.. I got it compiling and running like I mentioned
> before (all the linux code was still in there, just commented out and
> replaced with windows/vst stuff), and the patch loading and all that
> stuff works, but whenever you hit a note (via onscreen keyboard or
> MIDI), it just locks up hard.
>
> If anyone wants to take a stab at it, I'll throw up a tarball
> somewhere..
>
> Debugging threads is no fun at all..
>
> -DR-
>

I'll take a stab. :)


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