Re: [linux-audio-dev] 3D fft analysis program

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Subject: Re: [linux-audio-dev] 3D fft analysis program
From: Andres Cabrera (acabrera_AT_teleset.com.co)
Date: Sun Oct 03 2004 - 17:01:23 EEST


Hi,
I'm not very experienced in programming, so it might take a while,
unless someone more experienced gets excited and gives me a hand... =)
I'm thinking initially of doing a non-realtime analysis, but the design
could accomodate the possibility of real-time analysis.
Martin, I couldn't find anything relevant on "Spectro" or "Musikit"
other than a readme file for neXt systems... can you point me in the
right direction?
My initial idea is to use openGL to draw the graphs, that way rotation
and the like are easily implemented.

Cheers,
Andrés

martin rumori wrote:
> On Sun, Oct 03, 2004 at 09:56:24AM -0400, Dave Phillips wrote:
>
>> I'm hoping that you're thinking of a realtime display, in which the
>>peaks roll off to create a true waterfall effect.
>
>
> sorry for being anachronistic, but a non-realtime thing is part of the
> MusicKit, called "Spectro" by Perry Cook. you'll need all the gnustep
> stuff on linux, but it appears to work. you have to like objc for
> that, of course...
>
> bests,
>
> martin
>
>
>
>>Andres Cabrera wrote:
>>
>>
>>>Hi all,
>>>I am planning to develop a 3d fft display (sometimes called cascade
>>>display), since I haven't found an application that does that in linux.
>>>Does anyone know if such an application exists or is in the works?
>>>
>>>Cheers,
>>>Andrés
>>>
>>>
>>
>


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