Re: [linux-audio-dev] Re: OSC-Question

From: Taybin Rutkin <taybin@email-addr-hidden>
Date: Tue Mar 29 2005 - 19:46:52 EEST

How to implement signal/slot in C? I'd look at glib-2. I think their event mechanism might come close.

Taybin

-----Original Message-----
From: Juhana Sadeharju <kouhia@email-addr-hidden>
Sent: Mar 29, 2005 11:38 AM
To: linux-audio-dev@email-addr-hidden
Subject: [linux-audio-dev] Re: OSC-Question

>From: Jan Depner <eviltwin69@email-addr-hidden>
>
>> >No, imho one of the main advantages is Qt's Signal/Slot mechanism
>
>> sigc++

How to implement signal/slot mechanism in simplest terms with C?
In my opinion, sometimes it is unnecessary to link to a massive
code libraries if only one feature is needed.

AlsaModularSynth uses Qt's signals and slots in audio processing,
and thus requires the whole Qt and mixes GUI toolkit to audio side.
It could be wise to use sigc++ or minimal S/S code in audio processing
and Qt only in GUI.

But because Qt comes with every Linux distribution, maybe bad
dependencies can be allowed.

Juhana

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Received on Tue Mar 29 20:15:42 2005

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