On Tue, 2005-08-09 at 15:31 +0200, Clemens Ladisch wrote:
> Jens M Andreasen wrote:
> > What is type 2 ?
>
> Type 2 files contain several related tracks, like type 1, but instead
> of being played in parallel, these tracks are to be used in some
> unspecified way.
>
> For example, the background music in Monkey Island 2 uses one type 2
> file for each room where the other tracks contain endings/transitions
> that are spliced into the main track when the figure leaves a room at
> a specific time; or, when going from the graveyard to the tomb, the
> music is blended to another track that plays the same melody with
> different instruments for a more "closed" feeling.
Focus on the graveyard: Is the transition described in type 2, or is it
programmed by the game designer?
/j
>
>
> Regards,
> Clemens
>
--Received on Tue Aug 9 20:15:06 2005
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