Re: [linux-audio-user] Re: [linux-audio-dev] music engine

From: Lars Luthman <larsl@email-addr-hidden>
Date: Wed Apr 12 2006 - 19:34:10 EEST

On Wed, 2006-04-12 at 08:40 -0400, Dave Robillard wrote:
> On Tue, 2006-04-11 at 12:10 -0700, Kjetil Svalastog Matheussen wrote:
> > How about creating the gfx waveform data on the engine and then just
> > send a pointer to the gfx process, which displays the data using the
> > MIT-SHM X extension?
> >
> > PS. Please don't let this inspire you to reimplement Ardour. :-)
>
> Actually Lars Luthman's DSSI Oscilloscope plugin does exactly this.

Not really - it actually pushes _all_ audio data onto a ringbuffer in
normal SysV shared memory, period by period, and does all the triggering
and rendering in the GUI.

-- 
Lars Luthman
PGP key:     http://www.student.nada.kth.se/~d00-llu/pgp_key.php
Fingerprint: FCA7 C790 19B9 322D EB7A  E1B3 4371 4650 04C7 7E2E

Received on Wed Apr 12 20:15:01 2006

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