On Wed, 2006-04-12 at 08:40 -0400, Dave Robillard wrote:
> On Tue, 2006-04-11 at 12:10 -0700, Kjetil Svalastog Matheussen wrote:
> > How about creating the gfx waveform data on the engine and then just
> > send a pointer to the gfx process, which displays the data using the
> > MIT-SHM X extension?
> >
> > PS. Please don't let this inspire you to reimplement Ardour. :-)
>
> Actually Lars Luthman's DSSI Oscilloscope plugin does exactly this.
Not really - it actually pushes _all_ audio data onto a ringbuffer in
normal SysV shared memory, period by period, and does all the triggering
and rendering in the GUI.
-- Lars Luthman PGP key: http://www.student.nada.kth.se/~d00-llu/pgp_key.php Fingerprint: FCA7 C790 19B9 322D EB7A E1B3 4371 4650 04C7 7E2E
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