[linux-audio-dev] Re: Language fanboys [was Re: light C++ set for WAV]

From: Loki Davison <loki.davison@email-addr-hidden>
Date: Fri Jul 21 2006 - 06:31:17 EEST

On 7/21/06, Thomas Vecchione <seablaede@email-addr-hidden> wrote:
> >>
> >
> > For music/audio stuff you can do the dsp stuff with c and then
> > communicate with another process written in a higher level language,
> > i.e python over OSC. The LAD irc crew have been discussing using this
> > idea for a new sequencer/daw thing.
>
> Hmm this is interesting as I have been considering doing something
> similar as well. I was wondering how much of a difference having a GUI
> built in a non realtime style, either in an interpreted language or
> similar setup, how this might affect things for audio use.
>
> I was considering using OSC style communication between a backend
> written in C/C++ and a GUI written in a seperate language.
>
> Seablade

??? Non realtime style? How can you have a gui written in a real time
style? Doesn't that kind of break the basic rules of realtime?

Loki
Received on Fri Jul 21 08:15:05 2006

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