Re: [linux-audio-dev] audiogui

From: Frank Smith <frsmith@email-addr-hidden>
Date: Mon Feb 26 2007 - 15:20:52 EET

Hi
Very nice!!

Is the 'WTF' the volume control :))))

Cheers
Bob

On 26/02/07, Leonard Ritter <contact@email-addr-hidden-ritter.com> wrote:
>
> On Thu, 2007-02-22 at 06:42 -0600, Jan Depner wrote:
> > I can say that the QT package is much easier to use and has
> > better documentation and support. Not that GTK is terrible, it's just
> > not as polished or professional.
>
> the enemy of the good is the better.
>
> i, for one, used the past 3 days to write a python module named
> "audiogui", which provides widgets to mimick the look and feel of
> traditional audio hardware panels (i dare you to start an audio ui
> design war with me). it will be the base for providing an engine which
> renders panels from stylesheets, to be used with plugins of aldrin - but
> of course that whole thing could be connected to an OSC library and
> control any DSSI host.
>
> the basic idea was to imitate the design seen from native instruments
> plugins and propellerheads reason. of course i'm damn proud that the
> results look so well ;)
>
> here is a demo showing the three widgets DecoBox, Knob and LCD, with
> different settings applied.
>
> http://www.paniq.org/images/audiogui5.png
>
> in case you want to play with it, the module is based on PyGTK+ and
> Cairo, and can be checked out from the aldrin svn.
>
> http://svn.zeitherrschaft.org/aldrin/trunk
>
> you find the scripts in share/aldrin, they are named audiogui.py and
> lcdfont.py. run audiogui.py for above demonstration.
>
> --
> Leonard Ritter
>
> -- Freelance Art & Logic
> -- http://www.leonard-ritter.com
>
>
>
Received on Mon Feb 26 20:15:01 2007

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