Re: [LAD] basic in-game audio synthesis api?

From: smprocess <machel@email-addr-hidden>
Date: Sat Apr 04 2009 - 14:27:39 EEST

Hi james,

Have a look on FxEngine framework, ladspa and openAL.

S

----- Original Message -----
From: "james morris" <james@email-addr-hidden-art.net>
To: <linux-audio-dev@email-addr-hidden>
Sent: Friday, April 03, 2009 9:50 PM
Subject: [LAD] basic in-game audio synthesis api?

> Hi,
>
> I'm wanting to use basic synthesis techniques such as ADSRs LFOs hi/lo
> pass filters, echo, and reverb to generate some kind of ambient sound
> scape using pre-recorded audio clips, for a game I'm working on.
>
> Are there any libraries around to help make this a bit easier than coding
> it all using SDL_mixer? I'm not keen for a game to have audio, to
> depend on JACK or LADSPA plugins.
>
> Cheers,
> James
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Received on Sat Apr 4 16:15:02 2009

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