Re: [LAD] linux audio standards base?

From: Arnold Krille <arnold@email-addr-hidden>
Date: Sun Aug 09 2009 - 21:56:21 EEST

On Sunday 09 August 2009 19:06:15 Jens M Andreasen wrote:
> On Sun, 2009-08-09 at 16:31 +0200, Arnold Krille wrote:
> > Helloo! Please leave the 20th century where it belongs. Nowadays 64bit
> > are normal with new computers and its a terrible waste not to use them
> > (reminds me of "640kB should be enough for everybody").
>
> I have 2GB here which is twice as much as I really wanted, but the
> smaller sticks were out of stock. The only reason I can come to think of
> to use even more memory, is by replacing the applets from WindowMaker
> with their Gnome counterparts, which will then run ten times slower and
> have twenty times the memory footprint.
>
> What single application - apart from Mozilla - really needs more than
> 4GB?

Ardour (by the way of the os) for the cache of the soundfiles.
Linuxsampler (by the way of the os) to hold more of the samples data in
memory.
Aeolus (by the way of the os) to cache the generated samples.

The only thing to make disk-access faster apart from faster disks and
controllers is to have more memory for caching. And the more, the better.

And please don't start arguing why you should use 64bits if all is well with
32bits. That is exactly the kind of argumentation the citation above came
from. And here is another one: "I think 5 computers is enough for the while
world". (Luckily the world didn't listen to neither of these two guys.)

Have fun,

Arnold

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Received on Mon Aug 10 00:15:03 2009

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