Re: [LAD] interesting blog post about syncing blender and ardour

From: Ralf Mardorf <ralf.mardorf@email-addr-hidden-dsl.net>
Date: Tue Sep 22 2009 - 18:35:43 EEST

Dave Phillips wrote:
> nescivi wrote:
>
>> I tried getting it right, and got it to build on 64bit, but then got seg
>> faults as I wanted to work with layers.
>>
>>
>
> Hi Marije,
>
> I haven't done anything with it (Animata) yet

So you don't know if there will be seg faults when using layers?
Maybe this "32-bit chroot" is the most save way to do it?
Maybe 32-bit chroot also will enable to add other applications, e.g. the
LightScribe stuff?

Anyway, I'll read about 32-bit chroot. If this should solve the trouble
for 32-bit applications it might be interesting as a default for 64 Studio.

> , but I also got it built
> on a 64-bit system (64 Studio 2.1) thanks to some repaired files found here:
>
> http://www.gidforums.com/t-18824.html
>
> Looks like a neat program.
>
> Best,
>
> dp
>
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Received on Tue Sep 22 20:15:07 2009

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