On Thursday 25 March 2010, at 13.32.43, David Olofson <david@email-addr-hidden>
wrote:
> On Thursday 25 March 2010, at 12.49.31, Ralf Mardorf <ralf.mardorf@email-addr-hidden-
> dsl.net> wrote:
> [...]
>
> > Btw. the
> > graphics has access to the main memory, unfortunately it's a shared RAM,
> > OTOH I used HPET so unwanted interrupts because of a shared RAM
> > shouldn't be the cause, if I do understand the workings of HR timers
> > correctly.
[...interrupts, DMA etc...]
BTW, the most common problem with graphics and realtime systems seems to be
drivers abusing PCI port blocking as a performance hack. When the command
buffer on the video card is full, the PCI bus blocks the CPU (completely - no
IRQs, no nothing), instead of the driver going to sleep and waiting for an IRQ
or some other proper solution. Might improve the 3D framerates slightly, but
kills lowlatency audio...
-- //David Olofson - Developer, Artist, Open Source Advocate .--- Games, examples, libraries, scripting, sound, music, graphics ---. | http://olofson.net http://kobodeluxe.com http://audiality.org | | http://eel.olofson.net http://zeespace.net http://reologica.se | '---------------------------------------------------------------------' _______________________________________________ Linux-audio-dev mailing list Linux-audio-dev@email-addr-hidden http://lists.linuxaudio.org/listinfo/linux-audio-devReceived on Thu Mar 25 16:15:03 2010
This archive was generated by hypermail 2.1.8 : Thu Mar 25 2010 - 16:15:03 EET