Re: [LAD] Floating point processing and high dynamic range audio

From: <fons@email-addr-hidden>
Date: Wed Jul 21 2010 - 23:13:30 EEST

On Wed, Jul 21, 2010 at 08:56:20PM +0200, JohnLM wrote:

> I think this should reduce problems with two conversions to/from
> floats, when both inputs and outputs are of integer type.

It doesn't and there are no such problems. Once you have a float,
multiplying or dividing it by 2^N just means changing the exponent.
It's exact. Your 'original' floats are no more precise than those
that have been reduced to [-1..+1].

Ciao,

-- 
FA,
There are three of them, and Alleline.
_______________________________________________
Linux-audio-dev mailing list
Linux-audio-dev@email-addr-hidden
http://lists.linuxaudio.org/listinfo/linux-audio-dev
Received on Thu Jul 22 00:15:05 2010

This archive was generated by hypermail 2.1.8 : Thu Jul 22 2010 - 00:15:05 EEST