Hi,
On Wednesday 08 September 2010 22:15:33 Paul Davis wrote:
> On Wed, Sep 8, 2010 at 8:02 PM, Arnold Krille <arnold@email-addr-hidden> wrote:
> > The one the user choose for his desktop. Which is the only real way to
> > compensate for visually impaired people (if thats the political correct
> > name). I don't like this every-app-chooses-its-own-colors at all. Though
> > I do understand that sometimes you need more colors, but that still is
> > different from "I define my apps colors on my own because I think that
> > is cool". The later results in apps with black text on dark-gray
> > background in an otherwise very light desktop-environment => bad. Or in
> > apps with white window background while the rest of the desktop is
> > optimized for on-stage-in-the-dark with black background and red
> > foreground => bad. Or it results with using two collors to "distinguish"
> > which half visually impaired people can't discriminate => bad.
>
> and which system color(s) do you propose to use to indicate:
>
> * this thing is muted?
> * this thing is rec-enabled?
> * the value indicated here is at the low end of the scale?
> * this object is blinking to alert you to some condition?
Here is my shot:
(Speaking in terms of
http://doc.trolltech.com/4.6/qpalette.html#ColorRole-enum because thats the
toolkit I know...)
The discussion started with faders showing the value by color. Could also be
used by meters.
Muted/off: Window-color (that is the normal background of windows)
Really low: Shadow
Low: Dark
Middle: Light
High: Highlight (which would be the alarm color)
I did a quick test with ffado-mixer, the first screenshot is the current version
with black-blue-green-yellow-red, the second is the window-shadow-dark-light-
highlight version:
http://positron.physik.uni-halle.de/~arnold/fadercolors-green_yellow_red.png
http://positron.physik.uni-halle.de/~arnold/fadercolors-system_colors.png
In the second case I think a small 1px border around each "fader" would be
appropriate. Have to think about that.
Now to the ardour-specific questions:
Muted could be visualized just by graying out the whole
track/channel/fader/meter or by de-saturating it.
Rec-enabled would be a border in the Highlight color.
And if its about toggle-buttons that should increase visibility when
activated, these could be colored in the Highlight color or the Base color
(used for input-widgets).
Something needing immediate attention could be marked by blinking in the
Highlight color. Or by having a blinking 5px border in the Highlight color.
Generally there are several ways to make something stand out:
- Color it to stand out. Which is what the Highlight color is for.
- Make it big.
- Give it space.
- Make it stand out with a simple 3D effect like a raised/sunken border or a
shadow.
The last three don't require special colors.
I know there are special apps that need so many colors that the system palette
is not enough. I know ardour is the prime example there.
But I don't understand why apps like puredata don't follow the systems
defaults? Black objects on white background stand out much to much when my
laptop is trimmed for live-foh usage where the normal "Text on Base" colors
would be "Wine Red on Black". If it simply used that colors as provided by the
system/toolkit, it would blend in perfectly...
Have fun,
Arnold
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