Re: [LAD] the future of display/drawing models (Was: Re: [ANN] IR: LV2 Convolution Reverb)

From: Loki Davison <loki.davison@email-addr-hidden>
Date: Thu Feb 24 2011 - 07:47:17 EET

On Thu, Feb 24, 2011 at 12:24 PM, David Olofson <david@email-addr-hidden> wrote:
>
> I don't see how one could realistically design anything that'll come close to
> a down-clocked low end 3D accelerator in power efficiency. What are you going
> to remove, or implement more efficiently...?
>
> Also, 3D accelerators are incredibly complex beasts, with ditto drivers. (Part
> because of many very clever optimizations that both save power and increase
> performance!) But, hardcore gamers and other power users need or want them, so
> they get developed no matter how insanely overkill and pointless they may
> seem. As a result, slightly downscaled versions of that technology is
> available dirt cheap to everyone. Why not just use it and be done with it?
>

I am often amazed by the broad range of skills on LAD. Well written
and easy to understand. Now i think i should have got something
chunkier than my very nice GTX 460... speaking of energy, I can always
get another 2 for 3X SLI... ;)

Loki
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Received on Thu Feb 24 08:15:02 2011

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