Re: [LAD] Communicating between python UI and C++ engine for real time audio?

From: Vytautas Jancauskas <unaudio@email-addr-hidden>
Date: Thu Nov 03 2011 - 09:49:30 EET

Neil (https://sites.google.com/site/neilsequencer/) has it's back-end
implemented in C++ and it's front end (the GUI and some sequencing
facilities) implemented in Python.

On Thu, Nov 3, 2011 at 4:05 AM, Gabriel M. Beddingfield
<gabrbedd@email-addr-hiddenwrote:

> On 11/02/2011 07:26 PM, Iain Duncan wrote:
>
>> Thanks. If you have any, or know of any, examples I'd love to look at
>> them.
>>
>
> The only example I know of is zynjacku:
>
> http://home.gna.org/zynjacku/
>
> Implementation is C instead of C++... but same principles.
>
> -gabriel
>
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-- 
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which way I ought to go from here?"
"That depends a good deal on where you want to get to," said the Cat.
"I don't care much where--" said Alice.
"Then it doesn't matter which way you go," said the Cat.

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Received on Thu Nov 3 12:15:02 2011

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