2011/11/4 Iain Duncan <iainduncanlists@email-addr-hidden>:
>
> Thanks for the opinion Emmanual, very helpful. Yeah, it may be better to
> just start off in C++ for the engine side and bite the bullet there.
"You can use C++ for it." - that doesn't mean you should ;)
There may be more appropriate progr. languages.
For example look at Processing
http://processing.org/
Serpent is close to what you are watching out,
it has a Syntax very close to Python.
http://www.cs.cmu.edu/~music/aura/serpent-info.htm
If you remain with C++, you have to decide for a cross-platform framework.
For example JUCE, SFML or LGI.
More here:
http://wiki.linuxaudio.org/wiki/programming_libraries#dimensional
-- E.R. _______________________________________________ Linux-audio-dev mailing list Linux-audio-dev@email-addr-hidden http://lists.linuxaudio.org/listinfo/linux-audio-devReceived on Sun Nov 6 12:15:01 2011
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