ChipSound 0.1.0 under zlib license
----------------------------------
"I’ve decided to officially release the engines
(scripting, physics, sound and 2.5D rendering)
behind Kobo II as Free/Open Source, in order to
make the game available to basically anyone with
OpenGL and a C compiler.
[...]
First out is ChipSound, which is now under the
zlib license.
[...]"
NOTE:
ChipSound currently depends on SDL for audio I/O.
Full story:
http://olofsonarcade.com/2012/03/13/chipsound-0-1-0-released-zlib-
license/
Direct download:
http://www.olofson.net/download/ChipSound-0.1.0.tar.bz2
Related; Kobo II site:
http://kobo2.net/
-- //David Olofson - Consultant, Developer, Artist, Open Source Advocate .--- Games, examples, libraries, scripting, sound, music, graphics ---. | http://consulting.olofson.net http://olofsonarcade.com | '---------------------------------------------------------------------' _______________________________________________ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org http://lists.linuxaudio.org/listinfo/linux-audio-devReceived on Tue Mar 13 20:15:01 2012
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