[LAD] Floating point Denormals: C++ and Waf

From: Harry van Haaren <harryhaaren@email-addr-hidden>
Date: Thu Aug 02 2012 - 15:06:47 EEST

Hi all,

I've working on a LV2 instrument plugin, and it consumes about 1-2% CPU on
idle. When I leave it for about 20 seconds, the CPU usage jumps to 38 / 40
% of a core, and JACK xruns. The code contains IIR's for a reverb effect,
so I'm going to blame this CPU burning on denormal values.

I'm using waf as the build system, and appending "-O3" and "-ffast-math" to
the CFLAGS and CXXFLAGS. Building with ./waf -v shows the runner thread to
have the "-O3" and "-ffast-math" in the command.
Yet when I run it it still hogs CPU after about 10-20 seconds.

Reading on gcc's pages (http://www.acsu.buffalo.edu/~charngda/cc.html) tells
me that if DenomalsAreZero and FlushToZero are set, it should be linked
with crtfastmath.o. I don't know how to check if this is happening?

I'm not sure where to look next to fix the problem. Help appreciated!
-Harry

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Received on Thu Aug 2 16:15:02 2012

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