Subject: Re: [linux-audio-user] [ANN] dssi-vst 0.3
From: Russell Hanaghan (hanaghan_AT_starband.net)
Date: Thu Nov 04 2004 - 18:18:02 EET
Chris Cannam wrote:
>On Thursday 04 Nov 2004 16:00, Russell Hanaghan wrote:
>
>
>>I will check it out. I already have a fuctioning jack_fst on my system
>>so I'm going to assume DSSI will live with that and it's subsequent Wine
>>needs.
>>
>>
>
>Yes, I think that should get you 90% of the way there.
>
>btw, if you happen to be using gcc-3.4, it's been pointed out that the
>vsthost.cpp file in dssi-vst won't compile without a small edit -- you need
>to remove the "(0)" from the ends of lines 379 and 396. I'll probably do a
>minor release to fix that (and only that) shortly.
>
>
>Chris
>
>
>
So overall, and noting what your statement iludes to in this line of
thinking, what advantages might there be for the vst specific stuff in
running this client as opposed to jack_fst or vstserver?
For right now, the main vst plug I use is Edirols HyperCanvas. It's a
Kicka$$ GM2 softsynth which In my opinion nothing else touches in the
soundfont world. I have it running fairly stable and it is kind of a
turning point for me to have a good reliable GM or GS softsynth. When I
can get this, I can seriously look at dumoing CW Sonar on Winblows XP
altogether. But also as Austin said...They ALL work great at home and
crash at the most inopportune moments! :) Also Muse and RG need some
more work to be ready for primetime.
R~
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