Re: [linux-audio-user] Help wanted for RTS game

From: tim hall <tech@email-addr-hidden>
Date: Fri Nov 24 2006 - 13:15:12 EET

On Sunday 19 November 2006 20:51, Esben Stien was like:
> "Leonard \"paniq\" Ritter" <paniq@email-addr-hidden> writes:
> > the gpl is based to source code and focused on maintenance. it
> > doesn't apply to content
>
> With CEL, using crystalspace, you can pretty much make a complete game
> in XML. With a free content database of audio, 3d models, video,
> textures, etc, there will pop up "games" everywhere.
>
> The word game limits creativity. We all be walking in 3d space some
> day, in different environments, jumping from one environment to
> another through portals, maybe with their own laws of physics;). This
> is the future of the Internet.
>
> In these worlds, you may do shopping, checking out products, you may
> play table tennis, water ski, walk the mountain, ride a bicycle, drive
> a car, frag friends, etc.
>
> With free content databases and free software engines, you're pretty
> much home free easily constructing new worlds for people to explore.

I'm quite keen on:
http://www.cubeengine.com/

-- 
cheers,
tim hall
http://glastonburymusic.org.uk/tim
We are the people We've been waiting for.
Received on Fri Nov 24 20:15:01 2006

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