Re: [linux-audio-user] Real-time kernel

From: Chuckk Hubbard <badmuthahubbard@email-addr-hidden>
Date: Thu Dec 21 2006 - 21:08:02 EET

On 12/20/06, Paul Davis <paul@email-addr-hidden> wrote:
> On Wed, 2006-12-20 at 19:39 -0500, Chuckk Hubbard wrote:
>
> > > Windows outperforms Linux on marginal hardware. This will probably
> > > always be the case because such hardware is not designed to be correct,
> > > it's designed to work with Windows.
> > >
> > > On good hardware Linux should win.
> >
> > I heard the opposite, that Linux's advantages are especially
> > noticeable on less fancy machines. But:
>
> that is true in the general sense that linux will run on h/w that
> windows has abandoned.
>
> but its not the case where the problem is that the h/w is relatively
> new, the chipset vendor has done nothing to facilitate a linux driver,
> and nobody has had the time or motivation to reverse engineer one. this
> is true for some significant bits of audio h/w.

Thanks for letting me know about this. Is there documentation about
this somewhere? I've never heard of it before.
I was about to reply that, well, the audio works, it just has dozens
of xruns a second, but then I tried a few things and I actually can't
get a squawk. Pure Data from the Debian repository also gives me
weird bugs when trying to test audio, but I don't know how to check
whether apt is fetching a 64-bit version of it. If not, I might have
to start over, because I updated some critical stuff from the same
repository.
I'm now being told by someone on IRC to try a newer kernel. lol,
maybe 64studio is *worse* than the Debian Etch I overwrote to install
it.
Received on Fri Dec 22 00:15:03 2006

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