[linux-audio-user] Re: soundfonts

From: pascal lawrynowicz <p.law@email-addr-hidden>
Date: Mon Feb 12 2007 - 10:09:33 EET

> pascal lawrynowicz schreef:
>
>>
>>>>
>>>> pascal lawrynowicz wrote:
>>>>
>>>>> I'm running a 64studio and have a trouble using it with Creative
>>>>> Sound Blaster Platinum Live DriveII sound device (pretty old but
>>>>> really cheap for what I need).
>>>>>
>>>>> I'm sure there's soundfonts in the device, allright?
>>>>
>>>>
>>>>
>>>> Not unless you actually loaded them. Try something like this command:
>>>>
>>>> asfxload /path/to/some/soundfont.sf2
>>>>
>>>> Good luck. Some distros seem to think sfxload/asfxload are
>>>> negligible items or at least worthy of hidden status. I guess they
>>>> figure we can stuff the fonts into the card by hand. :(
>>>>
>>>> Best,
>>>>
>>>> dp
>>>>
>> Hello, I want to know more :
>> I've heard of this command before, but I want to understand this
>> deeper : if I'll use asfxload it's to import external soundfonts in
>> my device. But I already used these cards on Win$ and the soundfonts
>> were already in there... And from what I heard it's the particularity
>> of this device there's already SF inside... So how can I have a
>> direct access to them.
>>
>> PL
>> www.percunivers.com
>>
> Hello,
>
> There are no soundfonts in these cards; they have to be loaded. On
> Win$ the GM soundfont is loaded during the installation of the card
> and it stays there, even after shutting down (well actually, it is
> loaded by default on startup). On Linux the soundfonts are not kept in
> the card but have to be loaded every time you boot. Of course you can
> always make a little script which gets executed at startup.
>
> Greetings,
> Bert
>
Hello and thanks now I understand why I could play these cards with Win$
and not with Linux.
So I'll try asfxload.

PL
www.percunivers.com
Received on Mon Feb 12 12:15:01 2007

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