Hello Frank,
Am 2007-11-28 18:20:50, schrieb Frank Barknecht:
> For effect sounds in a game, an interesting approach would be to not use
> samples, but synthesize the sounds. This can sound even better and will
> be more lively than sampled sounds which get boring fast. Very good
> sound design tutorials directed to games are at http://obiwannabe.co.uk
Thank you for this info...
Thanks, Greetings and nice Day
Michelle Konzack
-- Linux-User #280138 with the Linux Counter, http://counter.li.org/ ##################### Debian GNU/Linux Consultant ##################### Michelle Konzack Apt. 917 ICQ #328449886 50, rue de Soultz MSN LinuxMichi 0033/6/61925193 67100 Strasbourg/France IRC #Debian (irc.icq.com)
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