Re: [LAU] Fractally fuzzy music?

From: micromoog <micromoog@email-addr-hidden>
Date: Thu Feb 25 2010 - 21:43:49 EET

Those are called Shepard tones: http://en.wikipedia.org/wiki/Shepard_tone

Trivia: one was used in the "endless stairway" part of the Mario 64 video
game, to good effect :)

On Thu, Feb 25, 2010 at 12:53 PM, <fons@email-addr-hidden> wrote:

> On Thu, Feb 25, 2010 at 06:30:02PM +0000, andy baxter wrote:
>
> > Hope this makes sense? Apparently it sounds like a never ending rising
> > scale.
>
> It does. It works best if you use a dense set of notes moving
> over a range of several octaves. With just one or a few the
> fade-ins/outs at the start/end are quite apparent.
>
> > If anyone knows of a recording of this, I would be interested to hear
> > it; if not I might have a go at making one.
>
> I once made such a thing, it's fairly easy using Csound
> or similar. You just need a note that moves up (or down)
> at a constant speed, with a fade-in at the start and a
> fade-out at the end, then make it loop, then start a large
> number of these at different positions in the cycle.
>
> Ciao,
>
> --
> FA
>
> O tu, che porte, correndo si ?
> E guerra e morte !
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>

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Received on Fri Feb 26 00:15:04 2010

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