On Tue, Oct 26, 2010 at 2:25 PM, Darrin Thompson <darrinth@email-addr-hidden> wrote:
> I have a project coming up to compose some music for a video game I'm
> making. I want to keep costs low everywhere except for sample libraries.
> Given my past experience I'd like to overspend there a bit. I'm really
> impressed with how Sonivox samples sound and I'd prefer to do my sequencing
> and mixing with open source tools.
> I'm shooting for a tween bubble gum sound hoping to appeal to the "likes
> iCarly" crowd. I'm interested in opinions/pointers to the sequencer, audio
> effects, and any experiences people have had with sample libraries,
> particularly Sonivox. I'm comforable with Ardour although I have doubts
> about my actual mixing skills.
I'm not familiar with Sonivox but I use high-end samples on an almost
daily basis (EWQL, Kontakt, etc). They are all Windows based sample
libraries, however, and I host them using Reaper x64 on a Windows 7
box, and do all of my sequencing and mixing with Rosegarden and Ardour
respectively, on Linux, of course, using QMidiNet/ipMIDI between the
two machines.
What sample engine are you using?
-- Brett W. McCoy -- http://www.electricminstrel.com ------------------------------------------------------------------------ "In the rhythm of music a secret is hidden; If I were to divulge it, it would overturn the world." -- Jelaleddin Rumi _______________________________________________ Linux-audio-user mailing list Linux-audio-user@email-addr-hidden http://lists.linuxaudio.org/listinfo/linux-audio-userReceived on Wed Oct 27 00:15:03 2010
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