Re: [LAU] Borderlands Synth - RTAudio issue

From: david <gnome@email-addr-hidden>
Date: Wed Sep 26 2012 - 11:15:23 EEST

On 09/25/2012 08:03 PM, michael noble wrote:
> On Wed, Sep 26, 2012 at 2:56 PM, michael noble<looplog@email-addr-hidden> wrote:
>> On Wed, Sep 26, 2012 at 2:19 PM, david<gnome@email-addr-hidden> wrote:
>>> Sounds like Borderlands synth only supports 44100? If so, try setting JACK
>>> to run at 44100 and see if it runs then?
s>>
>> Yes, I tried that before I sent the email and it works fine. I had the
>> same issue with Giada and it was an easy code fix to hard code it to
>> 48000 but nothing obvious screams out for Borderlands in the code.
>
> I take that back. It's hard coded in theglobals.h. Running at 48000 now.
>
> Also found the support group finally at
> https://groups.google.com/forum/?fromgroups#!forum/borderlands-granular

Sounds like a good suggestion for their feature list: provide GUI and
command line parameters for specifying the sample rate. Another thought:
when using JACK, query JACK for the sample rate and set itself to match?

-- 
David
gnome@email-addr-hidden
authenticity, honesty, community
http://clanjones.org/david/
http://dancing-treefrog.deviantart.com/
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Received on Wed Sep 26 12:15:04 2012

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