Re: [LAU] JACKD regularly grabbing a lot of CPU (90%+)

From: Harry van Haaren <harryhaaren@email-addr-hidden>
Date: Tue Aug 09 2016 - 16:46:59 EEST

On Tue, Aug 9, 2016 at 2:41 PM, Ffanci Silvain <silvain@email-addr-hidden>
wrote:
>
> for a few months now my jackd1 (0.121.3) takes on a lot of CPU, even with
> no clients connected.

Are there any connections like system:capture -> system:playback?

> Normally JACK stays below 2% though.
>

If it "builds" over time, is it linear, or is it around 2% for a long time,
and then builds to 90% or so?
It smells a bit of floating point denormal-processing, if its creeping up
after a while of not being used. I don't know if/why JACK is performing
floating ops unless there are buffers that need to be combined...

system cap1 \
system cap2 - system play1
system cap3 /

The above might explain it though - routing multiple inputs to one output.

> Any idea, why this CPU-hunger might creep up? Things to look into? I'd be
> very grateful for hints.
>

The above is a "shot in the dark", but as far as I can see it could be a
cause.

HTH! -Harry

-- 
http://www.openavproductions.com

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Received on Tue Aug 9 20:15:02 2016

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