On Fri, Jan 19, 2018 at 11:06 AM, benravin <ben.alex@email-addr-hidden> wrote:
>
> just to expand on that a bit. you can build a push model API on top of a
> pull model API fairly easily; the other way around is hard.
>
> On a push model on top of pull, pull will overwrite if push is slow, how
> to
> determine how much buffering is required. Any guideline.
>
You can't know ahead of time. You need to know the behaviour of your
non-realtime-safe data sources (e.g. disks).
For reference, in the case of Ardour, we buffer 5 seconds of audio per
track by default. This is enough in most cases, but not all; in some cases,
it is way more than necessary.
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Received on Fri Jan 19 20:15:04 2018
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