Subject: [linux-audio-dev] memory management
From: Christophe Baillon (cbaillon_AT_ifrance.com)
Date: Sun Nov 25 2001 - 23:04:47 EET
Hi,
I am about to begin a project of a sound editor written in Ada. I've got
a question about memory management of samples.
To treat big samples (40Mo for example) is it judicious to load the
whole file in only one buffer ?
If i want to insert an other sample of 5 Mo in the medium of the buffer,
should i cut the sample into a linked list of block memory, or should i
make a realloc() and a displacement of data in the block ?
Is there interesting link on the web about algorithms used by sound
applications ?
Thanks.
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