Re: [linux-audio-dev] MMX, SSE, SSE2, 3DNOW

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Subject: Re: [linux-audio-dev] MMX, SSE, SSE2, 3DNOW
From: Bob Ham (node_AT_users.sourceforge.net)
Date: Mon Feb 18 2002 - 05:07:06 EET


On Sat, 2002-02-16 at 20:09, Alexander Ehlert wrote:
> So if someone wants to hack a plugin that uses SSE
> instructions and someone else tries to use that on a host without SSE
> support -> crash. So wouldn't it be good to add some architecture flags,
> that could be queried by the host?

Not really. How are plugins different from programs in this respect? I
don't think any OS says to programs "do you use SSE instructions? no?
I'll not run you then." Instead, programs (or, more usually, build
systems) say "does this machine support SSE instructions? no? I'll not
execute/build them then."

Bob

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