Re: [linux-audio-dev] ".mid" files playing in Linux games

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Subject: Re: [linux-audio-dev] ".mid" files playing in Linux games
From: Eric Dantan Rzewnicki (rzewnickie_AT_rfa.org)
Date: Wed Jan 28 2004 - 22:40:51 EET


are you familiar with the tracker paradigm? I've not used it, but I
think you create a .mod that contains both the sounds and the
instructions for when and how to play them. If I understand correctly
this format was born in the gaming world.

-Eric Rz.

On Wed, Jan 28, 2004 at 02:51:50PM -0500, Dominic Genest wrote:
> Hello,
>
> I am programming some little games in Linux as a hobby, and I composed midi
> files that I would like to be played in the background. What is the easiest
> way to do this so that it works on all platforms for everyone ?
>
> I would like suggestions of real time synthesizers that can read ".mid" files.
> Does anybody know of any library that just does all the work to send wave
> output to sound cards from a ".mid" file ? Also, I would like not to have to
> supply instrument files.
>
> Thanks a lot for any answer or clue !
>
> Dom
>
> --
> Dominic Genest
> ?tudiant 3e cycle
> D?partement d'Informatique et de G?nie Logiciel
> Universit? Laval
> 97010111
>


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