Re: [linux-audio-dev] Some music made with Linux

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Subject: Re: [linux-audio-dev] Some music made with Linux
From: David Olofson (david_AT_olofson.net)
Date: Sat Feb 21 2004 - 06:24:35 EET


On Friday 20 February 2004 23.58, Paul Winkler wrote:
> On Fri, Feb 20, 2004 at 11:11:40PM +0100, David Olofson wrote:
> > On Friday 20 February 2004 21.27, Paul Winkler wrote:
> > > Think of the variables introduced by common picking techniques:
> > > at the least you have to consider stiffness of plectrum (or
> > > finger), force of pluck, and distance from bridge.
> >
> > How about *recording* it instead of trying to emulate it? That
> > is, separate the excitation impulses from the string resonance,
> > ...
>
> Interesting. How the heck do you record that?

In some cases, you might be able to do what they do with grand pianos
and stuff; disassemble the instrument and/or set up things so you can
actually record the sounds you want. (Just hammers hitting something,
a plectrum used on something string-like except with minimal
resonance, that kind of stuff.)

Other than that, the only way is to look at each specific case and try
to figure out how to remove unwanted components from the recorded
sounds...

//David Olofson - Programmer, Composer, Open Source Advocate

.- Audiality -----------------------------------------------.
| Free/Open Source audio engine for games and multimedia. |
| MIDI, modular synthesis, real time effects, scripting,... |
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