Re: [linux-audio-dev] Traps in floating point code

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Subject: Re: [linux-audio-dev] Traps in floating point code
From: Jens M Andreasen (jens.andreasen_AT_chello.se)
Date: Fri Jul 02 2004 - 11:02:37 EEST


On tor, 2004-07-01 at 23:40, Erik de Castro Lopo wrote:
> On Thu, 01 Jul 2004 18:18:41 +0200
> Benno Senoner <sbenno_AT_gardena.net> wrote:
>
> > Eric what do you think ? can something like that be coded efficiently
> > using SSE/SSE2 ?
>
> Probably not. There are some algorithms which simply can't be vectorized.
>

In Bennos case (outputting several streams in paralel) there is the
obvious case of doing 4 streams in one go.

The downside is that (for polyphony beyond 4 including voice stealing)
assignment algorithms are sickenly hard to optimize and very likely to
contain bugs that only shows up once in while.

> Erik


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