Re: [linux-audio-dev] mux concept paper

From: Stéphane Letz <letz@email-addr-hidden>
Date: Thu Feb 17 2005 - 16:53:50 EET

Le 17 févr. 05, à 15:26, Alfons Adriaensen a écrit :

> On Thu, Feb 17, 2005 at 08:40:01AM -0500, Paul Davis wrote:
>
>> you can have absolute minimal latency, but that requires
>> locking the graph against use when it is reordered.
>
> AFAICS, that is not the real reason. If it were, the simple
> solution would be to let the engine continue using a copy
> of the current graph while the new one is being computed and
> the required resources created.
>
> Probably if look you into it deep enough you'll find that the
> necessity to stop processing while new clients are created
> or when the port connection change can be traced back to the
> combined effect of:
>
> 1. only having one JACK-controlled thread in each client,
> 2. the synchronous nature of the API calls that modify
> the graph.
>
> --
> FA

These kind of problems are addressed in "jackdmp", (jackd for
multi-processors) where new clients, ports and connections can be
done/changed without stopping the audio stream.

Look at http://www.grame.fr/~letz/jackdmp.zip for the OSX version
which contains a technical paper explaining the new implementation.

Stephane Letz
Received on Thu Feb 17 20:15:12 2005

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