Re: [linux-audio-dev] VST compiled for linux / gui message loop

From: <torbenh@email-addr-hidden>
Date: Sat Jan 07 2006 - 17:45:21 EET

On Sat, Jan 07, 2006 at 02:43:24PM +0100, jorgen wrote:
> torbenh@email-addr-hidden wrote:
>
> >On Sat, Jan 07, 2006 at 11:58:49AM +0100, jorgen wrote:
> >
> >
> >>Hi, Im coding a VST host for windows and linux. The linux version will
> >>support VSTs compiled on linux and not using wine or aything. Of course,
> >>there is not alot of native linux VST plugins around but that will
> >>change (I already made one :P )
> >>
> >>
> >
> >:) cool welcome abord. so you ported vstGUI ?
> >how will that work ?
> >does a vst plugin coder only recompile his plug then ?
> >
> >
> >
> No, I have made my own toolkit based on xlib calls. The host (energyXT2)
> will pass a xlib Window handle that I use as a parent when calling
> XCreateWindow:
>
> case effEditOpen:
> if (!editor)
> editor = new CEditor(app, 0, wsChild | wsNoBorder, "",
> 100, 100, 200, 200);
> #ifdef WIN32
> SetWindowLong (editor->handle, GWL_STYLE,
> (GetWindowLong (editor->handle, GWL_STYLE) &~ WS_POPUP)
> | WS_CHILD);
> SetParent(editor->handle, HWND(ptr));
> #endif
> #ifdef linux
> XReparentWindow(dp, editor->handle, (Window)ptr, 0, 0);
> editor->parentWnd = (Window)ptr;
> #endif
> editor->show();
> result = 1;
> break;
>

why dont you open a separate display connection for the plugin ?
then you can even move the gui updates to a different thread and there
you go...

look into gtkplug.c and gtksocket.c on how this works.

-- 
torben Hohn
http://galan.sourceforge.net -- The graphical Audio language
Received on Sat Jan 7 20:15:07 2006

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