On Mon, 13 Mar 2006, Tobias Scharnberg wrote:
> In my main loop I use SNDCTL_DSP_GETOSPACE to poll the buffer.
> Whenever it shows free fragments, I write more data to the card. What
> I experience is that playback is too fast. I can make it slower by
> reducing the buffer-size or by setting a very high usleep value so
> that all
> fragments practically stay free.
Did you think about using select to check for free space in your
device instead of this GETOSPACE method?
The polling is not a good way to do it, I think.
Maybe you also have the card in non-blocking mode (or the opposite).
If you change that, myabe also...
Try to avoid the polling method, IMHO.
Take care,
Cedric.
Received on Mon Mar 13 20:15:05 2006
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