Re: [linux-audio-dev] Sound processing objects architecture, is it possible?

From: Steve Harris <steve@email-addr-hidden>
Date: Tue Jan 23 2007 - 18:32:15 EET

On 23 Jan 2007, at 16:14, Stefano D'Angelo wrote:
>
> Just some last questions and I'll stop shouting and fooling around :-)
>
> This issue should also have been faced with vstserver, fst and so, but
> I never used them, so I'm just asking (I'm doing all of these because
> I'm working on a DSP program): how would a LV2 VST loader handle VST
> plugins with various effects, banks and programs, expecially in the
> case (if any and/or possible) where such plugin makes some fades when
> changing while playing (real-time processing)?

I've no idea, you'd have to ask the authors of those other converters.

> Then... I see in VST docs that a getInputLatency and getOutputLatency
> functions are defined. I think that these could be used as extensions
> on a LV2 host, but such values are to be trusted under wine?

LADSPA has _latency ports, I don't remember what we said for LV2. The
latency should only be algorithmic, so wine should not be relevant.

> And what about the combination of LASH and VST storing system?

Sorry, I don't know anything about the VST storing system.

- Steve
Received on Tue Jan 23 20:15:06 2007

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