Re: [LAD] Libraries for simple audio programming, libao, other options?

From: Paul Winkler <pw_lists@email-addr-hidden>
Date: Thu May 03 2007 - 17:20:34 EEST

On Wed, May 02, 2007 at 11:31:41AM -0700, Stephen Cameron wrote:
> Well, it's turning out surprisingly well (not great, but
> better than I was expecting.) So now I'm thinking to add
> sound, but apart from some MIDI programming, I really haven't
> done any audio programming before (unless you count some
> Extended BASIC code on a ti99/4a back in the '80s -- and
> nobody would count that.)

Another pretty easy way to do retro-style music and sound effects
would be to embed a mod player library, eg mikmod:
http://mikmod.raphnet.net/doc/libmikmod-3.1.10/docs/mikmod.html

You could then use a mod tracker for composing the game music.

Back in the early 90s there were some pretty cool games that used this
approach (StarCon2 anyone? ... holy crap, it's been open-sourced!
http://sc2.sourceforge.net/info.php )

-- 
Paul Winkler
http://www.slinkp.com
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Received on Thu May 3 20:15:04 2007

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