On Fri, Jul 06, 2007 at 06:48:54PM -0500, Andres Cabrera wrote:
> The long title says it all... =) I want to pass some data generated
> from real-time audio analysis to the main program (only in that
> direction, i.e. only the jack callback writes to the structures). Are
> there synchronization issues involved? Can I use a C++ object for this,
> or is that an absolute no,no?
You can use a C++ object for this (it's the cleanest way IMHO),
but there are some points to watch out for.
* Within the callback you cannot safely allocate and object.
It must exist statically, or be allocated at a safe place,
and pointer given to the callback.
* The main program has to know when it should read the object.
Either use a flag in the object, and let the main program
poll it periodically (if the delay is acceptable), or use
a semaphore. POSIX semas are simple and easy to use, and
you can signal them safely from within the callback.
* The callback has to know when it can (re)write the object.
Clearly it should never wait on a sema, and it is already
periodic, so here you can use a flag in the object.
* If you use a flag and polling in both directions make
sure to use two separate flags. One is read-only for
the main program and write-only for the callback and
vice versa.
Things get a bit (but not much) more complex if you need
more than one object, but this should get you started.
-- FA Follie! Follie! Delirio vano è questo ! _______________________________________________ Linux-audio-dev mailing list Linux-audio-dev@email-addr-hidden http://lists.linuxaudio.org/mailman/listinfo.cgi/linux-audio-devReceived on Sat Jul 7 04:15:04 2007
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