Re: [LAD] How to develop guis for LV2?

From: David Robillard <dave@email-addr-hidden>
Date: Sun Nov 08 2009 - 17:45:50 EET

On Sat, 2009-11-07 at 23:09 +0100, fons@email-addr-hidden wrote:
> On Sat, Nov 07, 2009 at 12:52:52PM -0500, David Robillard wrote:
>
> > This wouldn't be an LV2 plugin at all.
>
> In spirit, no. But technically it would be a
> perfectly conforming plugin.

Huh? An LV2 plugin in the code sense is a shared library with a
lv2_descriptor function that returns a struct LV2_Descriptor (just like
LADSPA).

I don't see how a shared library with some random C++ object in it is an
LV2 plugin... or what the point would be anyway

-dr

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Received on Sun Nov 8 20:15:03 2009

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