On Fri, 2011-01-07 at 01:57 -0500, Jeremy wrote:
> Also if you're looking for a channel stealing algorithm, try this:
> the type of a synth engine is "synth"
> typedef struct _synthblock {
> _synthblock* next;
> _synthblock* previous;
> synth item;
> } synthblock;
>
What is a "synthblock" here? Is that what is otherwise refered to as a
"voice" (complete with 2 oscillators, envelopes and filter.)
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Received on Sat Jan 8 12:15:02 2011
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