[LAD] Finding Deadlock causes in multithreaded C++ using gdb

From: Harry Van Haaren <harryhaaren@email-addr-hidden>
Date: Sun Feb 20 2011 - 23:12:32 EET

Hey guys,

I'm working on a mulithreaded version of my pet project, and I've now
managed to deadlock one thread,
which in turn makes the GUI thread wait for a mutex lock, and then finally
segfaults the whole program :-)

So I'm looking for pointers on how best to find a deadlock's cause using
gdb?

Other advice / good articles on the topic etc welcome!
Thanks for reading, -Harry

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Received on Mon Feb 21 00:15:02 2011

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