Re: [LAD] Communicating between python UI and C++ engine for real time audio?

From: Iain Duncan <iainduncanlists@email-addr-hidden>
Date: Thu Nov 03 2011 - 02:26:47 EET

> If the python stuff is only for the gui and non-realtime stuff, this is a
> very
> practical approach. There are quite a few people doing that. I believe
> Fons'
> session managment and assorted apps are running that way (altough he
> doesn't
> seem to release them). Some of my prototype apps for the next-generation
> JackMix are built that way. And I would have done this for my
> university-job
> project had I learned python earlier.
>
> Doing applications in python with the sound-stuff happening in a separate
> C-
> compiled thread) gives that advantage that you can implement the apps as
> modules and run them either stand-alone or within a bigger controlling
> app.
>

Thanks. If you have any, or know of any, examples I'd love to look at them.

Iain

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Received on Thu Nov 3 04:15:01 2011

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