Hi,
I have been debugging an issue in Giada where sometimes it would get
disconnected from Jack1 at start (not Jack2).
During my debugging, I found that the JackSyncCallback method setup in
Giada's jack_set_sync_callback uses Fl::lock which blocks the main
process and Jack doesn't like that.
I believe that's what the problem is (especially as after removing
them I cannot reproduce it anymore)...
Does anyone who knows Jack much better than I do (in fact I'm a real
noob in that area) think I'm right in my investigation's finding?
Thanks in advance,
Aurélien
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Received on Wed Apr 15 00:15:02 2015
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