[LAD] liquidsfz-0.2.0

From: Stefan Westerfeld <stefan@email-addr-hidden>
Date: Sun Jan 12 2020 - 19:34:57 EET

liquidsfz-0.2.0 has been released

The main goal of liquidsfz is to provide an SFZ sampler implementation
library that is easy to integrate into other projects. A standalone jack
client and a LV2 plugin is also available.

liquidsfz is implemented in C++ and licensed under the GNU LGPL version
2.1 or later. The release tarball can be downloaded here:

https://github.com/swesterfeld/liquidsfz#releases

Overview of Changes in liquidsfz-0.2.0:
---------------------------------------

* Provide LV2 plugin

* Support for <control>/<global>/<master> sections

* Handle #define
* Lots of new opcodes supported, including
  - key switches
  - crossfading for layers
  - more amp-related opcodes
  - allow changing more parameters using CCs
* API additions
  - load progress function (Synth::set_progress_function)
  - global gain factor (Synth::set_gain)
  - provide list of CCs supported by .sfz file (Synth::list_ccs)
  - support pitch bend (Synth::add_event_pitch_bend)

-- 
Stefan Westerfeld, http://space.twc.de/~stefan
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Received on Mon Jan 13 04:15:01 2020

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